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  • Results 1 to 10 of 10
    1. #1
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      We don't balance spells based on individual feelings

      Quote Originally Posted by David
      It's a good thing we don't balance spells based on individual feelings.
      You have to come up with more than a feeling for a spell to be adjusted.
      Quote Originally Posted by Šroopy
      It does not require further adjusting at this time. Spells are being monitored where necessary.
      I do not consider comparisons between servers.
      Idk what to believe anymore, seriously.... Based on what feelings do you buff or nerf spells? There was no reason to nerf affly. David tested the spells recently and the dmg was JUST FINE:

      David affly.jpg

      I made some tests asweel as much as I could...I even gave you the formula for the spell...and u just ignore them based on ur personal "feelings" apparently. Im ready to do even more tests to prove to you that ur nerfs were WRONG. And I dare you to do the same right now and come with propper proof to sustain your arguments.

    2. #2
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      Not to mention every rogue on this server agrees rogue damage is low (hemo in particular), but what do we, the pvp community, know.

    3. #3
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      Jason will deal with everything related with spell balance, you have to explain to him what's wrong with each spell.

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      Will do, thanks

    6. #5
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      Quote Originally Posted by David View Post
      Jason will deal with everything related with spell balance, you have to explain to him what's wrong with each spell.
      On what language man? He doesn't want to understand

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    8. #6
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      You will have to take it to the upper ranked staff members then. There is a difference in opinions(mine and Jason's) regarding matters and since there is no clear hierarchy and we both have the same rank, i decided to step back and let him proceed how he thinks it's best. I dont have time and energy to argue or prove my point. If Msoul is ultimately satisfied with how things are then that's how they are going to be.
      So if you desire another outcome for this spell report then you need to convince one of these two persons: Msoul or Jason.

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    10. #7
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      Quote Originally Posted by David View Post
      I dont have time and energy to argue or prove my point.
      your "point" is invalid though? rogues for months have dealt less damage on wowmortal than on retail 434 and that is a fact

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      And this is not a rogue related bug report.
      So you are offtopic.

    12. #9
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      Quote Originally Posted by ssasinuka View Post
      your "point" is invalid though? rogues for months have dealt less damage on wowmortal than on retail 434 and that is a fact
      The reason why rogues NEEDED to be nerfed is because of the legendary daggers. On retail barely any rogue (definitely not the ones doing PvP) had the legendary daggers. If you look up videos of them you'll see how insane and overpowered rogues with the daggers are. On WM the daggers are donation items, so every high rated rogue has one. If rogues did retail-like damage with the legendary daggers then every single rogue would just be running around three shotting people.

      Either way, rogues are a top class on WM and it will continue to stay that way. It would be foolish to have rogues do the exact same damage they did on retail with the legendary daggers.

    13. #10
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      If you report a balance related issue, it will be addressed.
      Do we gaurantee the answer you are looking for? No.

      It has to be understood that no two servers are a like when it comes to class balancing, and a lot of reports in recent history are based on what those players percieve as a comparison from another server.
      When a spell balancing issue is reported, and is addressed by any member of staff that is the reply and port of call you refer to. It would not be replied to just on the basis that we disagree, it would've been tested repeatedly.
      On-top of that, class balancing is an on-going work load because of things to take into consideration.


      The best thing I could write to you to address issues you believe are not truly blizzlike is that we are a private server, and all-thought we aim to address issues and refine them to a closer version of the original game, we do have situations and issues that may cause a variation in that vision.

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